I’ve been playing Wii since launch day, and I think I’m finally ready to deliver my first impressions. This thing is *AWESOME*.
Let me first temper my view by reiterating that my launch package consisted only of the Wii console bundle, an extra Wii-mote, and The Legend of Zelda: Twilight Princess. My high opinion of the console is based purely on my experiences with WiiSports, Zelda, and the built in channel software (which consists mostly of the Mii channel and the Wii message board at this point).
Zelda represents the only non-social Wii experience for me. When I play Zelda, I focus. There is no child-like glow in my eyes when trying to solve dungeon puzzles, only cold, calculating concentration. I missed the entire Nintendo 64 generation of console gaming and as such had never played Ocarina of Time, so I don’t really understand what journalists mean when they call this game a love letter to people who were moved by OOT. But from my limited experience, the level of polish on this game is astounding. You can read anyone else’s views on that.
In my attempt to savor the experience of acquiring a Wii on launch day, I refrained from playing games as long as possible, choosing instead to focus on the built-in software. The first thing that most people notice is the subtle rumble that occurs when pointing to a selectable object; it really makes pointing to the screen feel tactile. The setup options were simple enough, and I had no trouble getting the Wii on my home wireless network. That left me with the Mii channel to explore, where I attempted to create a digital caricature of myself. Though I felt that many of the individual elements I used to create my Mii were just a little off, when placed together, my Mii was spot on. I also created Miis for my parents, but I left my brother to create his own. I believe his was the closest match of all.
WiiSports catches a lot of flak for being a glorified tech demo, but it’s probably the best tech demo I’ve ever played. Tennis and Bowling are solid outings with simple, intuitive physics. Baseball feels a little awkward to me but is manageable enough. Boxing could benefit from better gesture recognition but is easily the best workout in the package, and Golf is *ALMOST* great (backswing recognition is sometimes poor, and light strokes are damn near impossible). This game’s charm however, lies not into how accurate or deep the sports are but in the ability to draw in the non-gamer. Scarcely a day went by where my mother and brother didn’t log several games of tennis and bowling with me, with each other, and even by themselves. I still haven’t gotten Dad to play, but he has at least had the decency to walk by and occasionally criticize Mom for not swinging at the tennis ball when it’s in easy reach.
To date, I have exposed four other people to the Wii, and all of them have had the same reaction: excitement. Sometimes I am afraid to breach the subject of video games in front of family and non-gamer friends, but WiiSports breaks down the wall between us better than any game I’ve ever played. Nintendo was right to include this as a pack-in. It may not keep the attention of a hardcore gamer for too long, but it may be the secret to winning non-gamers over one-by-one. If you can get a controller in someone’s hand, getting them to play really is the easy part.
Posted by gardenofwiids
Posted by gardenofwiids
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Posted by gardenofwiids